How to Use the Cormanthor Wiki

Most of the information here should be presented as In-Character - this means present what characters may have discovered through general banter, news, gossip, from growing up in a particular part of the world, or from their studies into various things (for example, Knowledge: Religion for information about churches of the various deities, Knowledge: Local for many NPCs, Knowledge: Geography for locations).

Technical information (such as stat blocks, class features, etc.) belongs only in the relevant sections of the Technical Manual and Racial pages.

You are welcome to create your own character pages for active characters.

The rest of the wiki is populated by a small team of volunteers. Some of the content comes from sourcebooks, some comes from recording in-game events, others comes from NWN game mechanics - and the modifications made for Cormanthor - and documenting this information for other players. We welcome players joining the wiki to create, complete, or expand on pages that they would find useful. If you want some help getting started, or need tips on where to source correct information, feel free to ask in the Discord #wiki-and-lore channel.

Just want to dive straight in? Have a look at our To Do list (and Wanted Pages) to see what we need help with specifically.

Simply type the name of the page you want to create in the address bar of your browser. e.g. to create a page entitled Foobar the Merciless in the category People (for NPCs), append /people/foobar the merciless to the wiki url to create and visit the page. You can then click Create This Page to, well, create your page.

Alternatively, if someone's already referenced a page in the text of an article, just click the red text link Foobar the Merciless and hit the Create This Page button.

Do always check that you are creating a page in the correct category/namespace before saving your page!

There's a really handy page creator widget on the Characters page. This is designed to make it super easy to create a page for your character. Just fill out their name, hit the Add Page button and start filling out the template. Don't forget to save!

Each category/namespace has a standard format specifically created for its articles. This template will appear automatically in the edit window when you create a new page, and it's this code that enables all those fancy info boxes. Do not delete this, use it!

Articles that don't follow the standard format take too long to correct and will simply be deleted.

Do follow the standard format that the article should have been created with. You should add information that is reasonable for characters to know generally, rather than simply repeating all of the information from official source books. These source books are designed to contain a breadth of information (much of it highly secret in the game world) for DMs to use when running a campaign, not necessarily for players to assume as common knowledge in their game world.

Not everyone has permission to delete articles outright. Deletion requests should go to Eredruie

More help with styling pages, and advanced styling syntax explanations, can be found in the syntax page.

Making links is sometimes confusing, though.

If you are linking only to pages in the same category/namespace, then you can simply surround a word in square brackets [[Like So]]. You would use this method when linking from one deity article to another.

If you want to link to a page in different category/namespace, your link needs to be preceeded by the category/namespace [[help/Like So]]. You would use this method when linking from, say, your character biography page to an organization category page.

Wikis can be confusing if you've never used one before, so don't worry!

If you still can't make sense of things, the safest thing to do is don't contribute to any articles and double-check with someone wiki-savvy before creation a page for your character.

Questions can be put on the forum or in the Discord #wiki-and-lore channel, please don't ask people when they are in-game.