Faith & Religion in Faerun

Across all of Toril, people respect and fear divine powers. The deities of Faerun take an active role in the world, promoting the causes they favour, watching over the domains for which they are responsible, and constantly seeking to increase (or at least defend) their temporal power by protecting their worshippers and encouraging the active expansion of their faiths.

Some Faerunians zealously follow one deity. Most make sacrifices to many deities, while upholding one as their personal patron. Others sacrifice to as many deities as possible, shifting allegiances as their circumstances and needs warrant. It's a rare Faerunian who hasn't occasionally hoped to avert the baleful influence of an evil deity with a propitious gift, or thanked a good power for an unexpected blessing. Mortals who deny the deities who made the world and govern its basic forces are rare indeed, and some say they face a truly grim afterlife for their decision (or lack thereof).

The belief system of most Faerunians generally centers on a particular deity whose interests and influences are most likely to affect them, but acknowledges other gods as significant and important, too.

Many of Faerun's temples are impacable enemies or bitter rivals. In most rural regions, folk tend to follow one or two deities who are particularly active or actively supported in their immediate locale. If a powerful and benevolent temple of Tempus happens to stand just outside a small town, many townspeople will worship Tempus, even if farmers are generally more inclined to the teaching of Chauntea and merchants might otherwise follow Waukeen.

Dwarven Pantheon - Morndinsamman

Halfling Pantheon - Yondalla's Children

Greater Powers

Lesser Powers

Demipowers

Gnomish Pantheon - Lords of the Golden Hills

Orcish Pantheon - The Tribe of He Who Watches

Greater Powers

Intermediate Powers

Demipowers

Drow Pantheon - The Dark Seldarine

Greater Powers

Intermediate Powers

  • Lolth
    (Pantheon Leader)

Foreign Human Pantheons

Draconic Pantheon

Greater Powers

Intermediate Powers

Demipowers

Dead Gods

Dead gods do not grant spells, though they may still have cults dedicated to them (and their resurrection). Sometimes upon a god's death a rival god has takes over their identity in secret and grants spells in the dead god's name. These cases are marked below.

  • Moander - killed in 1358 DR.
  • Murdane - killed during the Dawn Cataclysm - date unknown.
  • Myrkul - killed in 1358 DR.
  • Ramman - killed in 1358 DR.
  • Tyche - killed in the Dawn Cataclysm - date unknown.
  • Zinzerena - secretly killed by Lolth in 1358 DR, who now masquerades as her.

For non-exhaustive lists of orders Paladins and Monks may choose to belong to, see the following pages:

Deities who sponsor druids are listed here:

Rangers worship and receive spells from any deity.



1)
The fall of Netheril
2)
The Drowning of Jhaamdath
3)
The Time of Troubles