The Tenth Lord of Nine, the Lost Lord of the Pit, the Hidden Lord
Pantheon Faerun
Realm Material Plane
Portfolio Betrayal, cruelty, political corruption, powerbrokers
Worshippers Corrupt leaders and politicians, sorcerers, traitors
Domains Charm, Evil, Law, Trickery
Favored Weapon Corruptor (dagger)


Gargauth embodies the inevitable decay and corruption that accompanies all self-serving, greedy, and power-hungry leaders and groups. Gargauth's malevolency and cruelty are made al the worse by the veneer of civility and compassion he wears when first encountered. Gargauth holds to the letter of any agreement, not the spirit, and relishes betraying anyone with whom he forges a pact by twisting the contract to serve his own ends.

Gargauth is a master strategist, and his sense of humor moderates his temper. He can be erudite, charming, and genteel, but his true nature always reveals itself eventually. In truth, the Lord Who Watches is utterly depreaved, the incarnation of evil most foul.

Life is all about the accumulation of power. Civilization is a thin veneer over the base desires that make up the core of every living being. Those who wish to survive and prosper must recognize this truth and concentrate all their resources on the pursuit of power. To achieve power one should use one's charms and honeyed words or a barbed and blood dagger as appropriate for the situation. It is more important to rule than to sit on the throne. Keep to the letter of any agreement and the rules established by those more powerful, but be prepared to twist any contract or structure so as to maximize the benefit you recieve.

Gargauth is a former arch-devil whose foul nature was too much even for others of his ilk. Exiled from the Nine Hells, Gargauth took to wandering the planes, returning time and again to Toril. His cult blossomed during the war between the Harpers and the malaugryms.

The church of Gargauth is a secretive faith, although there are some significant exceptions.


Clerics work to increase their personal power, the power of the church, and, by extension, the power of Gargauth. Clerics are expected to be Gargauth's eyes and ears throughout Faerun. They are to entice and corrupt powerful individuals and leaders in communities throughout Faerun and bind them into strict contracts favorable to Gargauth's goals. They seek to seize positions of power whenever possible and integrate their positions into the secretive hierarchy of the faith. Gargauth has directed his followers to undermine other evil faiths and steal their worshipers rather than waste energy in conflicts with good deities.


Clerics of Gargauth pray for their spells at dusk, when night first begins to corrupt the day. The church of Gargauth celebrates two holy days.

The Unveiling occurs each Midwinter night. This horrific ceremony, believed to involve many gruesome sacrificies, hearalds the imminent time when Gargauth seizes Faerun as his unholy kingdom and transports it to Baator to form the Tenth Pit of Hell.

The Binding is celebrated on the eve of the Feast of the Moon. It is a personal ritual in which each cleric renews his eternal contract with Gargauth, trading absolute fealty for increased power. This unholy ritual is beleived to involve personal sacrifices of money, magic, and hoarded knowledge and the casting of many horrific spells. Gargauths clergy mark all agreements with signed contracts consecreated in the name of the Lord Who Watches.

In addition to the Dark Deities, Gargauth is also opposed to evil deities such as Cyric and Shar. He poses a particular threat to Siamorphe, given his interest in corrupting those who she holds up as shining paragons of virtue.

  • deities/gargauth.txt
  • Last modified: 2018/01/13 06:46
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