The Trickster, the Chameleon, the Green Changeling, the Fey Jester,
the Jack of the Seelie Court
Pantheon Elven
Realm Arvandor
Portfolio Mischief, Change, Rogues
Worshippers Bards, Elves, Revelers, Rogues, Sorcerers, Tricksters
Domains Chaos, Elf, Luck, Trickery
Favored Weapon Quickstrike (Short sword)

Erevan Ilesere

Erevan Ilesere is a fickle, utterly unpredictable deity who said to often change his appearance at will. He is one of the most fun-loving deities in the multiverse, and he seems incapable of remaining still or concentrating on a single task for any extended period of time. Erevan enjoys causing trouble for its own but his pranks are rarely either helpful or deadly. However, Erevan becomes very dangerous if sylvan races or weak elven groups are threatened, and he is always championing the underdog.

Change and excitement are the spice of life. Live on the edge, unbound by the conventions of society in a spirit of constant self-reinvention. Puncture the self-righteousness, sanctimony, and pretension that pervades orderly society with mischievous pranks that both amuse and enlighten. Inspire laughter and happiness, giddy silliness, and welcome release from care so that the routine of day-to-day existence does not become worn so deep that it grinds all the joy from life. Celebrate the spontaneous, and practice random acts of helpfulness.

As a member of the Seldarine, Erevan's history is, for the most part, that of the elven pantheon itself, though legends tell of Erevan Ilesere's wild adventures through the multiverse with the dragon deity Aasterinian.

For the Fair Folk, Erevan represents all that is chaotic and free in the elven psyche and the spirit of mischievous fun they share with many other sylvan beings. The Trickster's church is regarded as little more than a loose fellowship of adventuresome rogues and pranksters, and most elves find Erevan to be too unpredictable for their tastes to actually venerate the god.

Tales of the priesthood's various exploits are widely enjoyed by elf youths and commoners, for they often are at the expense of their elders and those of noble blood and highbrowed attitudes. Despite the general appreciation for anecdotes about the exploits of Erevan's followers, individuals are often rightly regarded with a great deal of suspicion in person. Members of other races regard the followers of Erevan as archetypal examples of the flighty behavior ascribed to all elves (who can never be safely trusted).

Erevan may never be worshiped in the same location twice, and few of his followers remain in at any location for any length of time. As such, only a handful of temples of the Trickster exist, and they are carefully hidden. For the most part, Erevan's houses of worship are little more than permanent shrines by the standards of other faiths and they are reserved for meetings and the like. The handful of priests who tend such shrines of necessity must go elsewhere to pray to their god.

Orders

While no formal military orders are associated with Erevan's church, countless bands and guilds of elven and half-elven rogues have been founded in honor of the Trickster. A notable example is the Knaves of the Missing Page, a fellowship of elven 'spellfilchers' (magic thieves) based in the Vale of Evereska but active throughout Faerun. Knaves specialize in the recovery of elven magical artifacts, spell scrolls, and spell tomes that have been acquired by other races, particularly humans.

Priests

Priests of Erevan are wild, mischievous, independent, and utterly unpredictable, playing tricks on others for the sheer joy of it. They oppose settled interests of all sorts and delight in upsetting both the rule of law and powerful people and in generally creating mayhem. They have little in the way of formal duties, and minister to the faithful primarily through example and instruction in the skills required of mischievous rogues.

Novices of Erevan are known as the Gullible. Full priests of the Trickster are known as Quicksilvers and Mischiefmakers. Priests of Erevan of all ranks create their own titles and most change their titles frequently.

Priests of the faith typically associate themselves with one or more regional branches of the faith, but such ties are voluntary and typically quite fluid. Contact between the various branches of the faith is infrequent at best. The clergy of Erevan includes moon elves (45%), wood elves (30%), half-elves of various ancestries (15%), gold elves (9%), and a handful of elves of other races (1%). The clergy of Erevan has slightly more males (53%) than females (47%).

Priestly Vestments

The ceremonial garb of the Trickster's priesthood emphasizes the practical over the ornamental.

Erevan's priests wear black leather armor and black leather caps, though their armor is often concealed by clothing or cloaks. The holy symbol of the faith is a stolen trinket of some sort that has been blessed by a priest of Erevan. Each such holy symbol must be replaced by another purloined token at least once every ten days, more frequently if at all possible.

When adventuring or travelling, priests of Erevan outfit themselves as is common for rogues, favoring black leather armor or silenced elven chain mail for protection and weapons such as clubs, daggers, darts, knives, long swords, short bows, slings, short swords, and staffs. Magical items that facilitate thieving skills as well as those that allow the wearer to alter his appearance or form are highly prized.

Ritual

Clerics of Erevan pray for their spells at midnight, when darkness covers their mischief.

Followers of Erevan gather monthly for a Midnight Gambol, which is held in a sylvan glade beneath the light of the full moon. The exact location of each light Gambol is a secret that is passed among the faithful by word of mouth in the days leading up to the event. Anyone who manages to discover the festivities through their own ingenuity is welcome to participate. Erevan's followers are often joined in their revels by mischief-loving creatures such as sprites and pixies. Each Midnight Gambol includes the sacrifice of beautiful objects (most of which are borrowed), dancing, wine-drinking, tale-telling, and endless prank-playing.

Erevan's holy days are on the eclipses, and his faithful sacrifice stolen treasures to him whenever they feel it is appropriate.

Despite his fickle nature, Erevan is fiercely devoted to the Seldarine. He is part of an informal group of mischiefmakers (including Brandobaris, Garl Glittergold, and Tymora) who often draw the ire of more serious deities, such as Helm. Other allies include Baravar Cloakshadow, Dugmaren Brightmantle, Milil, and Shaundakul.

Erevan's boon companion is Aasterinian, an aspect of the draconic deity Hlal. Erevan and Aasterinian are almost never separated and their legendary adventures inspire younger elves who dream of emulating the mythic duo's daring exploits.

Erevan has long-standing rivalries with other rogue deities, including Beshaba and Mask, for their cruelty and greed offends his light-hearted nature. He opposes the drow pantheon (other than Eilistraee). His pranks have provoked the anger of Bane, Loviatar, and similar evil humorless beings.

  • deities/erevan_ilesere.txt
  • Last modified: 2018/01/13 06:46
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