brandobaris_symbol.jpg
Master of Stealth, Misadventure, the Trickster, the Irrepressible Scamp, the Friendly Rapscallion
Pantheon Halfling
Realm The Green Hills
Portfolio Stealth, thievery, adventuring, halfling rogues
Worshippers Halflings, bards, rogues, adventurers, risk takers
Domains Travel, Halfling, Trickery, Luck
Favored Weapon Escape (dagger)

Brandobaris

Brandobaris is the master of adventure and misadventure, a favorite of halfling adventurers. Tales of the Trickster's wild exploits are almost beyond counting.

Brandobaris is always ready with a joke or a jug, yet he is such an agreeable, friendly rapscallion that he rarely makes an enemy. He's always well dressed and ready with a smart reply to any attempt at conversation. He has a bawdy sense of humor and little sense of propriety. Brandobaris often goes on adventures to find some item he believes wilt make life more comfortable for him, though this does not always prove to work out as he had planned. The moral lesson of many of his journeys and scrapes is that it is better not to dash off unprepared into danger, let alone on foolish dares.

Nonetheless, Brandobaris does come across as an appealing sort of scamp. He has much of the trickster in him; he is primarily a clever thief who fools his opponents into thinking him harmless, then steals them blind and escapes their wrath. No matter how awful a situation in which he finds himself (and he's found some pretty awful ones), Brandobaris manages to find his way out again - and make a profit from the episode as well.

Adventure and risk are the spice of life, and stealth and subtlety are the tools of the trade. Seek excitement and danger wherever your feet take you, for risk-taking leads to life's greatest rewards. Lust for the thrill, not for the treasure, for greed obscures the true prize of the experience. At the end of the day, the wildest tale is the greatest reward. Learn to tell a good yarn, and sometimes your tongue will get you out of trouble.

Like Brandobaris himself, the church of misadventure is filled with appealing scamps who regularly find themselves embroiled in trouble, but who usually emerge better off than not. Tales of the exploits of Brandobaris's followers are told and retold in most halfling cultures. However, despite their fondness for such tales, most halflings would prefer that the church of Brandobaris keep far away from their own lives and are personally unwilling to get involved in the misadventurous capers of the Trickster's entourage.

While most halfling gods are worshiped predominantly in small shrines within the home or local community and true temples are rare, Brandobaris is unique in that his church has no actual temples or permanent shrines at all. The Master of Stealth is honored instead through adventurous activity and by relating tales of his exploits and those of his followers. In a sense, a shrine of Brandobaris is temporarily created whenever a story involving the Trickster is told or whenever an item commemorating one of his misadventures is brought out and remembered.

Orders

The Midknights of Misadventure

The Midknights of Misadventure are an informal fellowship composed primarily of halfling clerics and fighter/thieves. While hardly a formal military order, small bands of Midknights perform jailbreaks and other rescue operations in situations where an imprisoned follower of Brandobaris faces death or torture and escaping without assistance is very unlikely. The composition and membership of a particular band varies widely, but half a dozen or so Midknights of widely varying skills and abilities are typically available at any given time in cities or regions with sizable halfling populations.

Priests

Members of Brandobaris's clergy are active adventurers who seek lives of excitement and danger by taking active risks and by employing the skills taught to them by the Master of Stealth and his most accomplished apprentices. Most Hands of Misadventure are stricken with wanderlust, seeking to see as much of the world as they can. While Brandobaris's priests are often involved in daring thefts, smooth cons, and other larcenous behavior, they are thrill-seekers, not bandits. They are driven by the acquisition of treasure, not the holding of it, and many benefit their communities by lavish spending of newly acquired wealth at halfling-owned establishments. Those who cannot adventure, whether due to age or infirmity, serve the faith by running safehouses and by spreading glorious tales among the sedentary majority of the halfling populace.

Novices of Brandobaris are known as Wayward Rascals. Full priests of the Master of Stealth are known as the Hands of Misadventure. In ascending order of rank, the titles used by Brandobarian priests are Scamp, Rascal, Swindler, Blackguard, Trickster, Rapscallion, Knave, and Master Rogue. High-ranking priests have unique individual titles. Within the clergy, males (65%) outnumber females (35%).

Priestly Vestments

Given the informal nature of the church of Brandobaris, regular adventuring gear serves as the ceremonial garb of priests of the Master of Stealth. For most priests, this includes leather armor, a cloak in a subdued hue, and when feeling particularly jaunty, a feathered cap of some sort. The holy symbol of the faith is a small purloined object of great value that the priest has personally blessed, typically a gold or platinum coin or jewel of some sort.

When adventuring Brandobaris's priests favor leather armor, or, in very rare cases when they can acquire it, silenced elven chain mail. They employ the weapons and tools of the trade, favoring clubs, daggers, knives, slings, and short swords for situations where combat cannot be avoided.

Ritual

As one might expect, followers of Brandobaris have little in the way of formal ceremony when they venerate the Master of Stealth. On nights of the new moon, no matter where they are, followers of Brandobaris are expected to hide one or more stolen items from the previous month's take in the best hiding place they can find as part of a ritual known as the Trickster's Tithe. If Brandobaris is pleased with the offering (which has less to do with the value of the offering than it does with the amount of risk required to acquire it), it vanishes from its cache by morning, any the worshiper is blessed with the Trickster's favor for the following month.

Brandobaris is the errant rogue of the halfling pantheon, regarded with exasperated tolerance by his fellows. Only Tymora regularly accompanies the Trickster on his jaunts, and Lady Luck and the Master of Stealth are said (by halflings) to be romantically linked. Conversely, Brandobaris is routinely cursed by Beshaba, but, for the Trickster at least, Tymora's favor always seems to prevail over the Maid of Misfortune in the end.

Brandobaris is an irrepressible scamp who gets along well with most powers who can let themselves smile at his antics. Helm and Torm are notable exceptions, and even Arvoreen finds his patience tried at times by the Trickster. Brandobaris is a good friend of Baervan Wildwanderer, Erevan Ilesere, Garl Glittergold, and Vergadain, and all have accompanied him at one time or another on some of his many misadventures.

Brandobaris and Mask have a healthy rivalry, although the halfling god of thieves dislikes the Shadowlord's penchant for cruelty. The Master of Stealth will have nothing to do with Abbathor, as the Great Master of Greed is literally in the game only for the gold.

  • deities/brandobaris.txt
  • Last modified: 2018/01/13 06:46
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